Delanimation

Delano Athias - Animator

Skeletor Sequence (Fan-made) [Maya|UE4|HFX|AE]

Calling this done :) Took my auto-rig in Maya out for a spin. Had a lot of fun animating this. Simmed the cloth in Houdini. Rendered out of Unreal Engine 4.25 (time to move to 4.26)...found a cool 2d anime FX pack in Unreal's Marketplace, and couldn't say no lol Also did a bit post work in After Effects. Model: Scott Denton Concept: Alberto Camara

Calling this done :) Took my auto-rig in Maya out for a spin. Had a lot of fun animating this. Simmed the cloth in Houdini. Rendered out of Unreal Engine 4.25 (time to move to 4.26)...found a cool 2d anime FX pack in Unreal's Marketplace, and couldn't say no lol

Also did a bit post work in After Effects.

Model: Scott Denton
Concept: Alberto Camara

Some Old Previz Work [Personal]

Found some old previz I did with María Carriedo 's space girl model...just for fun. To me, the best part about previz is it's like an "animated sketch" to quickly put some form to an idea without focusing too much on polishing... Music: Old Friends - Darren Korb

Skin Simulation with Vellum...

Here's the same anim with Vellum is being used for the skin sim. The follow-through in the tail is also courtesy of the Vellum sim.

Here's the same anim with Vellum is being to simulate the creature’s skin. The follow-through in the tail is also courtesy of the Vellum sim.

Fun with Ziva Muscle...

Quick Ziva muscle test...fun stuff! The tail behavior is all Ziva...I blocked in the tail's movements, then constrained the Ziva tissue to the tail's root. Rig by Truong [https://gumroad.com/truongcgartist]

Just wanted to give Ziva a go…great muscle toolset for Maya!